So I am working on two more ladies from Sleeping Dogs. Sandra and Jane Teng. Also I have been playing the game for a couple days now and I am loving it. Got Wei running around in Rico's outfit from Just Cause 2. XD Anyway here is a render of the two ladies. Not sure when I'll get these two done. Might be tomorrow or the day after that.

Original models from Capcom,Nintendo,Konami,Xnalara and tombraider forums Users(rexil,Oocrofty,fullmoon etc),Valve and all the other models I rig that were done by the other game companies.I do not take credit for their hard work!I only take credit for the rigging and/or converting of the models.Also if you do want to use my mods for another program or game please contact me and ask my permission!
Tuesday, 29 April 2014
Monday, 28 April 2014
[REL GTA SA] Sleeping Dogs Not Ping
So here she is. After a while of fixing all the bugs I could on her, she is finally released. She also comes with 2 alternate shirts she has too. So I hope you guys enjoy this model. As always it has the normal maps with it so you can use it with the normal maps plugin mod to make the model look even better in game. As always if you spot any bugs I may have missed, please do alert me of them so I can try and fix them for you guys.
Sunday, 27 April 2014
[WIP] Sleeping Dogs NOT Ping
So even though I have yet to play Sleeping Dogs, I must say the models look great. So I am gonna rig any I find around the internet or any that are given to me. This is the character NOT Ping since you never know her real name apparently. So far she is looking good. Still got some bugs to fix though it seems.
Friday, 25 April 2014
[WIP] Beta Marine Victor Vance from GTA VCS
So you read that right. After browsing the PSP files of VCS I found the beta Vic Vance. The one who was in the Marines (USMC) instead of the Army. It is a cutscene only model left behind and it is only workable in the PSP files. If you try to access it with the viewer or anything from the PS2 model files it won't load sadly. But anyway the only part that was mission from him was his different pants, they were more cargo like than army camo like. But after coparing them to the Aveging Angel's outfit Pants from LCS I found out they are the same model and same texture, only edited. So with a bit of mesh modding and fixing up the UV's for the beta shirt, I managed to get a decent looking model done. Still needs some work, but right now it is looking good. Also on another note the LCS game has just one of the beta Tony models with all the models and textures intact on both the PSP and PS2 version. So I may release this one beta Vic and this one Beta Tony I have found for use in SA. Nice to have some fun variety right? Anyway here is a render of the Beta Vic.
Tuesday, 22 April 2014
[REL GTA SA] GTA LCS Tony in the Lawyer outfit to GTA SA
So here is a little change. I am gonna be doing all of Tony's outfit models from GTA LCS to GTA SA for fun. Here is the Lawyer outfit model. Also I am not sure, but I think there is a unused outfit in the files. A grey suit for Tony. Now I don't remember one being in LCS. So I will see what it looks like soon. So next up I may be doing the Tuxedo outfit or the "Cock" mascot outfit. Anyway if you spot any bugs on this model please do alert me about them. Anyway enjoy!
Download link: https://dl.dropboxusercontent.com/u/71327294/GTA%20LCS%20Tony%20in%20the%20Lawyer%20outfit%20to%20GTA%20SA.zip
Download link: https://dl.dropboxusercontent.com/u/71327294/GTA%20LCS%20Tony%20in%20the%20Lawyer%20outfit%20to%20GTA%20SA.zip
Saturday, 19 April 2014
[REL GTA SA] Dead Rising Red convertible car
So here we are. After 2 days of learning vehicle modding I present to you my first vehicle mod. The red convertible car from DEAD RISING 1! Seeing as this is the first time I have rigged something like this there may be some bugs. So if you do see them, then please report them to me so I can fix them up. Anyway enjoy! Also make sure to swap the carcols with the one I put in the DL. This just makes it so the Feltzer (which this car replaces) will always spawn with the default models textures and not use the games car colour system.
Download link: https://dl.dropboxusercontent.com/u/71327294/DR1%20Red%20Convertible%20GTA%20SA.rar
Download link: https://dl.dropboxusercontent.com/u/71327294/DR1%20Red%20Convertible%20GTA%20SA.rar
Friday, 18 April 2014
[NEWS] & [WIP] Trying out vehicle modding and getting the DR1 red car in to GTA SA
So I have taken a stab at vehicle modding for GTA SA now. The results so far are kind of horrific but they look good. All I need to do is use 3ds model files and not obj ones which should result in the cars models appearing perfect in game. Also gonna have to delete some carcols colour code so it will only spawn and use the set textures the car needs. Anyway here is the progress so far. Hopefully I get it fixed and then this marks the first successful car mod I have done to GTA SA and something I have learnt in under 2 days. :)
Edited: I have now got things fixed. Apart from the wheels. They seem to be going crazy, Also I decided to use the original glass window model for the car in game so that requires less work for the original model. :) Once I figure out the wheels I will release this. :)
Edited: I have now got things fixed. Apart from the wheels. They seem to be going crazy, Also I decided to use the original glass window model for the car in game so that requires less work for the original model. :) Once I figure out the wheels I will release this. :)
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