Friday, 29 July 2016

[WIP & NEWS] Custom GTA5 Online characters to GTA SA?

So yeah found the right way to get ninja ripper working with GTA 5 now, so I can now rip people's custom GTAO heads that their character have. So if you guys want to see your GTA0 characters in GTA SA all you need to do is either own the PC version of GTA 5 and add me via the rockstar social club so you can join my game and I can rip your model, or if you can remember the settings you chose for your character, give me those and I can recreate your character via the second character slot in GTAO. :)

Some render shots of my guy from GTAO.

Wednesday, 20 July 2016

[NEWS] Grand Theft Auto Vice City Stories PS2 texture modding?

So many might remember this, but reskinning textures for gta vcs and lcs was a thing a while ago and is more or less forgotten now. But I decided to revisit it today and work on a simple reskin, aka recolouring Vic's blue casuals shirt to be yellow like it was in one of the games trailers years back. Not sure if people still mod ps2, but would this simple thing, be a thing you'd like to see released so you can play with it? Let me know. :)

Sunday, 17 July 2016

[REL-GTA SA] Grand Theft Auto Vice City Stories SWAT member

Not a lot to say about this one, other than it is the SWAT member model from GTA VCS and it looks pretty great despite the textures being LQ. Have fun with this. :)

Freeze! (Download link here)

Thursday, 14 July 2016

[REL-GTA SA] Metal Gear Solid V The Phantom Pain Masked olive camos Laughing Wallaby

So got this rig done of a masked Laughing Wallaby from MGSV TPP. Had fun rigging this and it seems to have came out so well. Also the normal maps were something I merged with the main textures. This adds more detail to the textures without the need of a normal map plugin in. So I hope you guys have fun with this.

Thanks for that Boss! (Click here to download)

Wednesday, 6 July 2016

[REL-GTA SA] Vice City Stories save game disk over SA save game disk

Something a little quick I decided to do cause I like how each game minus GTA 3 and the hD era gta's have a unique save game icon to walk in to and a save your game, So yeah this replaces the standard SA floppy save disk with the VCS save disk.

Welcome to the 80's Vic! (Click here to download)

I know it isn't my usual routine to top release simple stuff like this, but personally I love a lot of the LCS and VCS content. So I will be working on that stuff for a bit. This includes more of the weapons, some cutscene weapons and possible some of the mission objectives. Maybe I will use some of the interiors to make SA's prperties a bit more unique. Who knows. :)

Sunday, 3 July 2016

[REL-GTA SA] Vice City Stories weapons pack 1

So since I am on a high of rigging LQ LCS and VCS, I decided to rig some of the weapons. These will all feature upscaled/recreated weapon icons made by "Gold" aka another modder I know. Good with cars and upscaling/recreating weapon icons. :D Anyway in the future the pack will be updated to feature the upscaled icons. But for now only the Pistol and the Camera feature upscaled/recreated icons. So have fun with these. :D

The VCS weapons included are:
Laser Sniper Rifle
Assault Rifle aka VCS' M4

This is the army, not the navy! (Click to download)

Saturday, 2 July 2016

[WIP] GTA Vice City Stories Vic Vance in casuals, R* Lax shirt and custom reskin beta casuals.

So got in to porting and converting VCS stuff to SA again as VCS is possibly one of my fave of the GTA titles and one I always wish got ported to PC. Anyway here I am working on Vic in his blue shirt casuals, the R* Lax outfit you get for 100% the game and a custom reskin that changes the blue shirt to yellow like it was in beta and pre-release screen shots of VCS. Not sure when I'll get these out and they have some bugs you can't really see here.

Like the Toni model I did, this model uses the cutscene model and has a completely rigged mouth that works with near enough all of SA's anims for peds.

Also yeah I am on a low poly high with getting access to the lcs and VCS models again, can blame LCS Mobile for that as it made grabbing the models easier. :)